
ImmunoWars
Gamifactive (own product)
An educational card game about immunology for medical students and curious learners.
View projectGamifactive designs physical games, digital gamification tools and workshops for education and healthcare.
Known from





What we do
We design educational board games and serious games that turn knowledge transfer into an immersive play experience.
From learning apps to gamified portals: we build digital products that motivate users and improve learning outcomes.
Interactive workshops and guidance programs to embed gamification within your organization.
Our projects

Gamifactive (own product)
An educational card game about immunology for medical students and curious learners.
View project
Gamifactive
Expansion pack for ImmunoWars focused on sexually transmitted infections.
View project
Leiden University Center of Infectious Diseases
Expansion for ImmunoWars focused on parasites, built with LUCID to teach parasitic infections through play.
Stichting Afweerstoornissen
Custom-built game that makes primary immunodeficiency understandable for patients and their families.
View project
MBO Rijnland
Digital gamification platform that guides MBO students through entrepreneurship with interactive tasks and reward systems.
View project
LUMC
Pattern recognition app for dermatology, helping junior doctors learn to identify skin conditions through gamified cases.
View project
LUMC
Gamified internal learning portal where secretarial staff discover advanced features in SharePoint, Teams and Outlook.
In education
From medical faculties in the Netherlands to Louisiana — our games are part of the curriculum.









Games as gifts
For speakers, poster prize winners, or as a corporate gift — our games are an original choice that people remember.
Request a quote













"This game has excellent and accurate information presented in a concise, deliberate manner that allows for fast gameplay while learning science."
"Super fun game to play with friends. Need to appreciate a bit of dark humor. But I side with Mr. Black so that's all good. Aside of being fun to play, you get confronted with new knowledge and apply it to gain insight."
"Such fun to see how Mr. White and Mr. Black took the dry details of the immune system, gamified it and turned it into something that is both playful, and factual."
"While the card game is all about strategy (and killing off your friends to win), it's also super accessible. It's easy to learn and will quickly become a new party-game favourite — so say goodbye to Cards Against Humanity."
Get in touch for a no-obligation conversation about the possibilities.
Start a conversation